Remember that episode on Star Trek, “A Taste of Armageddon?” The plot essentially tells of computer warfare, where simulated clashes determines, by treaty, real casualties in execution chambers. That one premiered in 1967.
Stay with me.
Rising industrialization and the emergence of international Imperialism triggered America’s early 20th Century entrance into an arms race. Competitors, like the British, governed colonies around the globe, and to a lesser extent so did the French, Dutch, and even Spain.
Money, weapons, power, and influence. America wanted its share.
Defending far-flung potential islands and territories required enlarging the US Navy. At that time, Alfred Thayer Mahan, a Naval Officer, published a seminal work, “The Influence of Sea Power Upon History.” Mahan proposed that an updated Navy would ensure America’s emergence as great an influence as Great Britain.
Theodore Roosevelt embraced Mahan’s work, as did his nephew, Franklin. Young Winston Churchill openly admitted his devotion to Mahan’s views, as did Kaiser Wilhelm in Germany.
In the years that followed, wooden vessels were retired in favor of formidable steel battleships, and smaller surface craft. And a new, dangerous, arms race launched, pitting the US against its colonial rivals.
The Germans, late imperial entrants, felt they had been left behind in access to imperial growth. Particularly jealous of his English cousins, Kaiser Wilhelm pushed his own nation’s armaments production. The result? A nasty militarism, combined with foreign domination—a time bomb waiting to detonate.
An American arms manufacturer, Hiram Maxim, headed to Washington to sell his innovation: the self-cooling machine gun. Christened the “Maxim,” the arms builder demonstrated his handy work in DC, to the Department of War. The government turned him down. Undaunted, Maxim presented his automatic weapon to the Brits. Once again, no interest. In a visit to Berlin, the Kaiser bought all the automatics in stock, and ordered the inventor to produce more.
By August, 1914 the first full-on Industrial War erupted, complete with aircraft, submarines, and automatic guns. (Plus poison gas, tanks, and rifles of various caliber.) All of these were mass produced and damn deadly.
The nature of Twentieth Century warfare had literally been forged in steel–producing assembly line annihilation.
How does weaponizing technical innovations apply to now?
The world resides in a post-industrial age, in a universe dependent on computers. From Univac, to Commodore 64, to Apple, we enjoy countless benefits of the computer age. But the dark side of this ever-evolving technology, and the significant dangers it poses deserves reappraisal.
As I write, misinformation, via the internet, has abetted in the deaths of 670K-plus Americans, and the numbers still climb. Troll farms in Russia are ruthlessly still hacking away, as they did meddling in our 2016 presidential election. Those same hackers shut down Colonial Pipeline last May, while universities, government agencies, infrastructure, and businesses are under constant threat, paying millions to rescue their systems from ransom ware.
The indispensable nature of computers, like this one in my lap, is a useful, essential tool. But like the advent of the 20th Century, technical advances portends danger; cyber space as deadly as a machine gun, and as real as poison gas. Factor in nations around the globe are still vying for dominance—especially the Russians, and the Chinese.
Nothing has changed since 1914, aside from more sophisticated ways to destroy. Fifty-four years after Star Trek aired “Armageddon,” computer-generated death is as real as the death toll at The Marne, or Verdun. Flourishing fingers harmonize chords on a piano, as does the right strokes on a keyboard. Unlike harmony, horrific death and discord threaten our nation by those who wish us ill.